
Meridyen Denizcilik
Logistics2025
We folded cargo tracking into the corporate site. Customers now follow a container without leaving the page.
DisciplineWebsite, brand identity
Concept work. The brand and the numbers are invented.
Studio Humay
Websites, brand identity, brand management, video production and app development.
SHOWREEL — BRAND IDENTITY, PACKAGING, VIDEO PRODUCTION
01 / WHAT WE DO
We work across five areas and we produce all of them ourselves. Whoever designs a thing knows who builds it, so nothing is lost on the way from a file to a working product.
We do the design and the code in the same place. What you get opens fast, shows up in search, behaves properly on a phone, and stays yours to run.
Logo, typography, colour system, and the rules for where and how each is used. The point is not a handsome file but a language anyone after you can apply.
Keeping an identity consistent after launch is its own job. Running the channels, making every new piece speak the same language, catching drift early.
Shooting, editing, sound and delivery in one place. Commercials, product films, corporate narrative; all in the brand's own visual language, not apart from it.
Mobile and web applications, from the interface through the infrastructure. Whoever designs it also sets the architecture, so nothing is lost translating screen to data.
CLOSING IN
Five disciplines sit side by side, but only one of them is on the desk on any given day. The rest wait their turn.
Whatever is on the desk gets the whole desk.
Concept work. Not client work.
02 / WORK
None of this is client work. We made it ourselves to show how an idea looks. Real work goes here as it lands.

Logistics2025
We folded cargo tracking into the corporate site. Customers now follow a container without leaving the page.
DisciplineWebsite, brand identity
Concept work. The brand and the numbers are invented.

Retail2025
Going from three shops to eleven meant the identity had to survive the copy machine. We wrote the rulebook too.
DisciplineBrand identity, brand management
Concept work. The brand and the numbers are invented.

Agritech2024
There is no signal in a field, so the app works offline and reconciles itself when the network returns.
DisciplineApp development
Concept work. The brand and the numbers are invented.

Architecture2024
The portfolio does not use photographs. Each project is one unbroken walk through the building.
DisciplineWebsite, video production
Concept work. The brand and the numbers are invented.
03 / PROCESS
The same four steps run on every project. Each scene is one of them, and the scroll takes you through them in order.
We map your business, your buyer and your competition. What comes out of this stage is a single definition of what has to be solved.
We settle the brand direction and the structure, then show it all at once. Once it is signed off the arguing closes and the making starts.
Design and build run together. We show you work in progress, so you see what is coming without waiting for the end.
We ship it and hand it over: repository, source files, brand usage rules.
04 / STUDIO
Studio Humay does not separate design from build. Whoever decides how a thing looks also decides how it works. There is no handover document in between.
Good design is decisions, not decoration. What you leave out matters as much as what you put in. If two things speak at once on a page, one of them has to go.
The name comes from the Huma, a bird that never lands. Whoever its shadow falls on is said to receive good fortune. We read that shadow as the work itself.
What we hand over is a working thing, not a file. We leave the source, the rules and the code behind. You are not locked in.
WHAT WE COMMIT TO
None of this is a client testimonial. We have no client work to show yet and we are not going to pretend otherwise. These are the studio’s own commitments: we say the same thing on every project and we do the same thing at handover.
OWNERSHIP
The source files are yours. The repository, the design sources, every format of the logo set and the brand usage rules transfer to you on delivery.
TIMING
We do not quote you a number of days, weeks or months. What we tell you instead is which of the four stages you are in, at any point.
SCOPE
We turn down small pieces that stand apart from the rest of the brand. If we are not the right fit, we say so on the first day.
ONE TEAM
Whoever designs a thing builds it. There is no handover document in between, because there is no gap in between.
HANDOVER
What we hand over is a working thing, not a file. We leave the source, the rules and the code behind.
DECISIONS
Good design is decisions, not decoration. If two things speak at once on a page, one of them has to go.
05 / QUESTIONS
You do. The repository, the design sources, every format of the logo set and the brand usage rules transfer to you on delivery. You are not locked in.
There are four stages and the order does not change: discovery, direction, production, launch. You see the work at each stage, so nothing lands as a surprise at the end.
Istanbul. The whole job can run remotely, and we are used to working across time zones.
We write Turkish and English ourselves. For other languages you supply the copy and we build the multilingual structure.
Maintenance and further work can continue, or you can carry on with your own developer. Either is fine, there is no lock in.
Yes. We turn down small pieces that stand apart from the rest of the brand, because that work does not hold up without the rest of the brand.
Write one sentence: what you do and what you need. We reply within the same working day, Istanbul time. If we are not the right fit we say that too, instead of wasting your time.
Studio Humay, Istanbul
Brand, web, video, apps